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Tichu booster

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Four of these booster cards are visible on the table, and when a player calls Tichu – announces he’s going to finish the round first – those four cards are drafted, starting with the Tichu caller. That does add some randomness to the game, but not as much as you might think. The Booster has 57 cards with special abilities, each lets you bend the rules in your favor once. Not everyone is comfortable with making changes to game classic like Urs Hostettler’s Tichu, but for those willing to experiment Tichu Booster will make a fun way to celebrate Tichu‘s 25th anniversary. That way you can rip your line of tokens apart and can explore more of the island, while also keeping interesting areas away from your opponents. Each turn, you may call upon one of the island’s guardians and rearrange the island tiles, either turning one of the eight tiles by ninety degrees or by moving it into the empty spot on the 3×3 grid. While you can only play tokens next to ones already on the board, you won’t be building a simple line of tokens, Dokmus is more dynamic than that. The players explore the island of Dokmus, home of their tribe’s ancestral deity, by placing a line of tokens from the coast to the interior in search of temples and ruins that will score points. With Dokmus Lautapelit.fi have a very interesting area control game coming.

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